Production

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Production of goods is at the base of Victoria II's economical model. All produced goods enter the world market and they become available for direct POPs' consumption or as factories' input.

Resource Gathering Organizations (RGOs)[edit]

Resource Gathering Organizations (RGOs) represent primary sources of raw materials, like farms and mines. RGOs are administered by Aristocrats mini.png aristocrats and employ either Farmers mini.png farmers or Labourers mini.png laborers.

Output[edit]

Production = Base Production * Throughput * Output Efficiency

  • Base Production = Province Size * ( 1 + Terrain + RGO Size Modifiers ) * Output Amount (in table below)
  • Throughput = (Number of workers / Max Workers) * ( 1 + RGO Throughput Efficiency Modifiers - War Exhaustion ) * oversea penalty
  • Output Efficiency = 1 + Aristocrat % in State + RGO Output Efficiency Modifiers + Terrain + Province Infrastructure * ( 1 + Mobilized Penalty)

The number of workers is limited by the maximum number of workers employable by the RGO, calculated using this formula:

Max Workers = base (40000) * Province Size * ( 1 + Terrain + RGO Size Modifiers )

Factories[edit]

Factories are the major engine of industrialization in the game. With higher levels of technology research and large POPs of Craftsmen mini.png craftsmen, Clerks mini.png clerks, and Capitalists mini.png capitalists factories produce goods more efficiently and profitably than any other form of production.

A factory employs up to 10,000 clerks and craftsmen per level. Adding clerks to the factory's workforce, up to 20% of the workforce, will increase factory output by a maximum of 30%.

Factories use a small amount of Resource cement.png cement and Resource machine parts.png machine parts daily for maintenance. If they are unable to buy these goods for maintenance, they will work at reduced efficiency.

Building and Upgrading Factories[edit]

Under State Capitalism and a Planned Economy, the national government may build factories. The national government must buy 200% of the factory's base resource cost to build it, but administrative efficiency reduces the penalty on a 1-for-1 basis; a nation with 100% administrative efficiency will therefore pay the base factory cost to build a factory.

Under all economic policies but a Planned Economy, a nation's capitalists will build factories. The nation's economic policy will alter the resource cost the capitalists must pay, but they will always pay less to put a factory up than the national government would pay.

Regardless of who built the factory, it will open as a level one factory after its build time is completed.

Under all economic policies but Laissez Faire, the national government may upgrade factories. Each upgrade takes as long to complete and cost as much as the factory took to build. When the upgrade completes, the factory level is increased by one.

Under Laissez Faire and Interventionism, a nation's capitalists will upgrade factories. As with building factories, capitalists can always upgrade factories more cheaply than the government can.

Production[edit]

Input[edit]

Input is the amount of raw materials for the factory to operate.

Needed input is calculated using the following formula[1]

Input = Factory Size Base * Base Input * Throughput * Input Efficiency

  • Base Input = Input Amount in table below (production_types.txt)
  • Throughput = ( Number of Craftsmen / (Factory Size * 10000) * ( 1 + Factory Throughput Techs + Infrastructure (state average) )
  • Input Efficiency = 1.0 + 2.5 * Number of Capitalists in state + Factory Efficiency Techs + Economic Policy Modifier

Output[edit]

Output is the amount of final products produced in the factory.

Output = Factory Size * Base Production * Throughput * Output Efficiency

  • Base Production = Output Amount in table below (production_types.txt)
  • Throughput = ( Number of Craftsmen / (Factory Size * 10000) * ( 1 + Factory Throughput Techs + Infrastructure (state average) ) * ( 1 + local_factory_throughput (state average) )
  • Output Efficiency = 1.0 + 1.5 * Number of Clerks / (Factory Size * 10000) + Factory Efficiency Techs + Economic Policy Modifier

Bonuses[edit]

Through various means, a factory can get input and output efficiency bonuses, and throughput bonuses.

  • Input and output efficiency are similar concepts: input efficiency reduces the required goods for full output, and output efficiency allows the factory to make more with the same amount of inputs.
  • Throughput bonuses allow the factory to take in more inputs and give out outputs at the same efficiency rate. Throughput bonuses tend to be larger than the other two, as the factory has to pay for the additional inputs.

Note that since Clerks increase a factory's output and not its throughput, they are very valuable for factory profitability because they increase the overall produced goods without increasing the input requirements.

Example[edit]

There is a state where all provinces have level 3 infrastructure and mechanized mining (province modifier). In this state there are 217 capitalists and a total population of 239418. We have a level 1 small arms factory (see table below), for small arms factories we get a 21% output bonus from tech, 6% input bonus and 30% throughput bonus. Mechanized mining gives us 5% throughput bonus (since all states have it, the average is 5%). We are having state capitalism as economic policy, which has no effect on production. In this state there are no factories that give this factory any sort of bonus. In this factory 7000 craftsmen Craftsmen mini.png work and 500 Clerks mini.png clerks, so it's not running at full capacity.

The input efficiency = 1 - 2.5 * Number of Capitalists in state / Total Population - Factory Efficiency Techs - Economic Policy Modifier = 1 - 2.5 * 217 / 239418 - 0.06 - 0 = 0.9377 = 93.77%

The output efficiency = 1 + 1.5 * Number of Clerks / (Factory Size * 10000) + Factory Efficiency Techs + Economic Policy Modifier = 1 + 1.5 * 500 / (1 * 10000) + 0.21 + 0 = 1.285 = 128.5%

The throughput = ( Number of Craftsmen / (Factory Size * 10000) * ( 1 + Factory Throughput Techs + Infrastructure (state average) ) * ( 1 + local_factory_throughput (state average) ) = 7000 / (1 * 10000) * (1 + 0.30 + 3 * 0.16 (infra per lvl) * 1 (effect per infra %) * (1 + 0.05) = 1.3083 = 130.83%

Total input = base * input efficiency * throughput = ( 2 Resource ammunition.png + 3 Resource steel.png ) * 0.9377 * 1.3083 = 1.227 * ( 2 Resource ammunition.png + 3 Resource steel.png ) = 2.45 Resource ammunition.png + 3.68 Resource steel.png

Total output = base * output efficiency * throughput = ( 2 Resource small arms.png ) * 1.285 * 1.3083 = 1.681 * ( 2 Resource small arms.png ) = 3.36 Resource small arms.png

Production Data[edit]

RGOs[edit]

Name Output Goods Output Amount Base price Total Base price
Cattle Ranch Cattle.png Cattle 1.8 2 3.6
Coal Mine Coal.png Coal 2.4 2.3 5.52
Coffee Plantation Coffee.png Coffee 1.5 2.1 3.15
Cotton Plantation Cotton.png Cotton 2.2 2 4.4
Dye Plantation Dye.png Dye 0.22 12 2.64
Fishing Wharf Fish.png Fish 2.2 1.5 3.3
Grain Farm Grain.png Grain 1.8 2.2 3.96
Iron Mine Iron.png Iron 1.8 3.5 6.3
Oil Rig Resource oil.png Oil 1 12 12
Opium Plantation Opium.png Opium 0.7 3.2 2.24
Orchard Fruit.png Fruit 2.8 1.8 5.04
Precious Metal Mine Precious metal.png Precious Metal 2 8 16
Rubber Lodge Resource rubber.png Rubber 0.75 7 5.25
Sheep Ranch Wool.png Wool 5 0.7 3.5
Silkworm Ranch Silk.png Silk 0.25 10 2.5
Sulphur Mine Sulphur.png Sulphur 2 6 12
Tea Plantation Tea.png Tea 1.75 2.6 4.55
Timber Lodge Timber.png Timber 8 0.9 7.2
Tobacco Plantation Tobacco.png Tobacco 2.5 1.1 2.75
Tropical Wood Lodge Tropical wood.png Tropical Wood 4 5.4 21.6

Artisans[edit]

Name Input Goods Amount Base Price Total Base Price Output Goods Amount Base Price Base Price*Amount Net Cost/Profit
Artisan Aeroplanes Resource rubber.png Rubber 1 7.000 80.990 Resource aeroplanes.png Aeroplanes 0.91 110.000 100.100 19.110
Resource electric parts.png Electric Gear 2 32.000
Resource lumber.png Lumber 3.3 3.300
Resource machine parts.png Machine Parts 1.06 38.690
Artisan Ammunition Coal.png Coal 2 4.600 34.100 Resource ammunition.png Ammunition 3 17.500 52.500 18.40
Sulphur.png Sulphur 2 12.000
Iron.png Iron 5 17.500
Artisan Artillery Resource steel.png Steel 8 37.600 57.600 Resource artillery.png Artillery 1.3 60.000 78.000 20.40
Resource explosives.png Explosives 1 20.000
Artisan Automobiles Resource rubber.png Rubber 1 7.000 78.075 Resource automobiles.png Automobiles 1.43 70.000 100.100 22.025
Resource electric parts.png Electric Gear 1.5 24.000
Resource steel.png Steel 2.25 10.575
Resource machine parts.png Machine Parts 1 36.500
Artisan Tanks Resource rubber.png Rubber 1 7.000 73.200 Resource tanks.png Tanks 1.0 98.000 98.000 24.80
Resource electric parts.png Electric Gear 1 16.000
Resource machine parts.png Machine Parts 0.8 29.200
Resource automobiles.png Automobiles 0.3 21.000
Artisan Canned Food Fish.png Fish 12 18.000 75.400 Resource canned food.png Canned Food 6 16.000 96.000 20.60
Cattle.png Cattle 12 24.000
Grain.png Grain 12 26.400
Iron.png Iron 2 7.000
Artisan Cement Coal.png Coal 12 27.600 27.600 Resource cement.png Cement 3 16.000 48.000 20.40
Artisan Clippers Timber.png Timber 100 90.000 411.000 Resource clipper convoys.png Clipper Convoys 10 42.000 420.000 9.00
Resource cloth.png Fabric 100 180.000
Resource steel.png Steel 30 141.000
Artisan Electric Gear Resource rubber.png Rubber 4 28.000 57.000 Resource electric parts.png Electric Gear 5 16.000 80.000 23.00
Coal.png Coal 5 11.500
Iron.png Iron 5 17.500
Artisan Explosives Resource fertilizer.png Fertilizer 3 30.000 44.000 Resource explosives.png Explosives 3 20.000 60.000 16.00
Resource ammunition.png Ammunition 0.8 14.000
Artisan Fabric Cotton.png Cotton 18 36.000 60.000 Resource cloth.png Fabric 45 1.800 81.00 21.00
Dye.png Dye 2 24.000
Artisan Fertilizer Sulphur.png Sulphur 6 36.000 36.000 Resource fertilizer.png Fertilizer 5 10.000 50.000 14.00
Artisan Fuel Resource oil.png Oil 2.5 30.000 30.000 Resource fuel.png Fuel 2 25.000 50.000 20.00
Artisan Furniture Timber.png Timber 20 18.000 38.000 Resource furniture.png Furniture 12 4.900 58.80 20.80
Resource lumber.png Lumber 20 20.000
Artisan Glass Coal.png Coal 14 32.200 32.200 Resource glass.png Glass 18 2.900 52.20 20.00
Artisan Liquor Resource glass.png Glass 8 23.200 45.200 Resource liquor.png Liquor 10 6.400 64.00 18.80
Grain.png Grain 10 22.000
Artisan Lumber Timber.png Timber 100 90.000 90.000 Resource lumber.png Lumber 110 1.000 110.000 20.00
Artisan Luxury Clothes Resource regular clothes.png Regular Clothes 0.9 5.220 44.220 Resource luxury clothes.png Luxury Clothes 1 65.000 65.000 20.78
Silk.png Silk 3.9 39.000
Artisan Luxury Furniture Resource furniture.png Furniture 2 9.800 50.300 Resource luxury furniture.png Luxury Furniture 1.1 59.000 64.900 14.60
Tropical wood.png Tropical Wood 7.5 40.500
Artisan Machine Parts Coal.png Coal 5 11.500 53.800 Resource machine parts.png Machine Parts 2 36.500 73.00 19.20
Resource steel.png Steel 9 42.300
Artisan Paper Timber.png Timber 50 45.000 45.000 Resource paper.png Paper 20 3.400 68.00 23.00
Artisan Radios Resource electric parts.png Electric Gear 3 48.000 77.000 Resource radios.png Radios 6.5 16.000 104.000 27.00
Resource glass.png Glass 10 29.000
Artisan Regular Clothes Resource cloth.png Fabric 40 72.000 72.000 Resource regular clothes.png Regular Clothes 15 5.800 87.00 15.00
Artisan Small Arms Resource ammunition.png Ammunition 2.0 35.000 49.100 Resource small arms.png Small Arms 2 37.000 74.000 24.90
Resource steel.png Steel 3.0 14.100
Artisan Steamers Coal.png Coal 30 69.000 172.400 Resource steamer convoys.png Steamer Convoys 3 65.000 195.000 22.60
Resource steel.png Steel 22 103.400
Artisan Steel Coal.png Coal 5 11.500 81.500 Resource steel.png Steel 20 4.700 94.00 12.50
Iron.png Iron 20 70.000
Artisan Telephones Resource electric parts.png Electric Gear 2.5 40.000 83.500 Resource telephones.png Telephones 6.5 16.000 104.000 20.50
Resource glass.png Glass 15 43.500
Artisan Wine Fruit.png Fruit 10 18.000 47.000 Resource wine.png Wine 7 9.700 67.900 20.90
Resource glass.png Glass 10 29.000

Factories[edit]

Name Input Goods Amount Base Price Total Base Price Output Goods Amount Base Price Base Price*Amount Net Cost/Profit
Aeroplane Factory Resource rubber.png Rubber 1 7.000 82.815 Resource aeroplanes.png Aeroplanes 0.91 110.000 100.100 17.285
Resource electric parts.png Electric Gear 2 32.000
Resource lumber.png Lumber 3.3 3.300
Resource machine parts.png Machine Parts 1.11 40.515
Ammunition Factory Sulphur.png Sulphur 2 12.000 26.000 Resource ammunition.png Ammunition 2 17.500 35.00 9.00
Iron.png Iron 4 14.000
Artillery Factory Resource steel.png Steel 8 37.600 57.600 Resource artillery.png Artillery 1.3 60.000 78.000 20.40
Resource explosives.png Explosives 1 20.000
Automobile Factory Resource rubber.png Rubber 1 7.000 79.900 Resource automobiles.png Automobiles 1.43 70.000 100.100 20.20
Resource electric parts.png Electric Gear 1.5 24.000
Resource steel.png Steel 2.25 10.575
Resource machine parts.png Machine Parts 1.05 38.325
Tank Factory Resource rubber.png Rubber 1 7.000 75.025 Resource tanks.png Tanks 1.0 98.000 98.000 22.97
Resource electric parts.png Electric Gear 1 16.000
Resource machine parts.png Machine Parts 0.85 31.025
Resource automobiles.png Automobiles 0.3 21.000
Canned Food Factory Fish.png Fish 4 6.000 24.550 Resource canned food.png Canned Food 2 16.000 32.000 7.45
Cattle.png Cattle 4 8.000
Grain.png Grain 4 8.800
Iron.png Iron 0.5 1.750
Cement Factory Coal.png Coal 12 27.600 27.600 Resource cement.png Cement 3 16.000 48.000 20.40
Clipper Shipyard Timber.png Timber 100 90.000 411.000 Resource clipper convoys.png Clipper Convoys 10 42.000 420.000 9.00
Resource cloth.png Fabric 100 180.000
Resource steel.png Steel 30 141.000
Dye Factory Coal.png Coal 9 20.700 20.700 Dye.png Dye 2.5 12.000 30.000 9.30
Electric Gear Factory Resource rubber.png Rubber 4 28.000 57.000 Resource electric parts.png Electric Gear 5 16.000 80.000 23.00
Coal.png Coal 5 11.500
Iron.png Iron 5 17.500
Explosives Factory Resource fertilizer.png Fertilizer 3 30.000 44.000 Resource explosives.png Explosives 3 20.000 60.000 16.00
Resource ammunition.png Ammunition 0.8 14.000
Fabric Factory Cotton.png Cotton 18 36.000 60.000 Resource cloth.png Fabric 45 1.800 81.00 21.00
Dye.png Dye 2 24.000
Fertilizer Factory Sulphur.png Sulphur 6 36.000 36.000 Resource fertilizer.png Fertilizer 5 10.000 50.000 14.00
Fuel Refinery Resource oil.png Oil 2.5 30.000 30.000 Resource fuel.png Fuel 2 25.000 50.000 20.00
Furniture Factory Timber.png Timber 20 18.000 38.000 Resource furniture.png Furniture 12 4.900 58.80 20.80
Resource lumber.png Lumber 20 20.000
Glass Factory Coal.png Coal 14 32.200 32.200 Resource glass.png Glass 18 2.900 52.200 20.00
Liquor Distillery Resource glass.png Glass 4 11.600 22.600 Resource liquor.png Liquor 5 6.400 32.00 9.40
Grain.png Grain 5 11.000
Lumber Mill Timber.png Timber 100 90.000 90.000 Resource lumber.png Lumber 110 1.000 110.000 20.00
Luxury Clothes Factory Resource regular clothes.png Regular Clothes 0.9 5.220 44.220 Resource luxury clothes.png Luxury Clothes 1 65.000 65.000 20.78
Silk.png Silk 3.9 39.000
Luxury Furniture Factory Resource furniture.png Furniture 2 9.800 50.300 Resource luxury furniture.png Luxury Furniture 1.1 59.000 64.90 14.60
Tropical wood.png Tropical Wood 7.5 40.500
Machine Parts Factory Coal.png Coal 5 11.500 53.800 Resource machine parts.png Machine Parts 2 36.500 73.00 19.20
Resource steel.png Steel 9 42.300
Paper Mill Timber.png Timber 50 45.000 45.000 Resource paper.png Paper 20 3.400 68.00 23.00
Radio Factory Resource electric parts.png Electric Gear 3 48.000 77.000 Resource radios.png Radios 6.5 16.000 104.000 27.00
Resource glass.png Glass 10 29.000
Regular Clothes Factory Resource cloth.png Fabric 40 72.000 72.000 Resource regular clothes.png Regular Clothes 15 5.800 87.00 15.00
Small Arms Factory Resource ammunition.png Ammunition 2.0 35.000 49.100 Resource small arms.png Small Arms 2 37.000 74.000 24.90
Resource steel.png Steel 3.0 14.100
Steamer Shipyard Coal.png Coal 30 69.000 172.400 Resource steamer convoys.png Steamer Convoys 3 65.000 195.000 22.60
Resource steel.png Steel 22 103.400
Steel Factory Coal.png Coal 5 11.500 81.500 Resource steel.png Steel 20 4.700 94.00 12.50
Iron.png Iron 20 70.000
Synthetic Oil Factory Coal.png Coal 12 27.600 27.600 Resource oil.png Oil 2.5 12.000 30.000 2.40
Telephone Factory Resource electric parts.png Electric Gear 2.5 40.000 83.500 Resource telephones.png Telephones 6.5 16.000 104.000 20.50
Resource glass.png Glass 15 43.500
Winery Fruit.png Fruit 5 9.000 23.500 Resource wine.png Wine 3.5 9.700 33.950 10.45
Resource glass.png Glass 5 14.500

Building Costs and Requirements[edit]

Name Time Resource cement.png Cement Coal.png Coal Resource electric parts.png Electric Gear Iron.png Iron Resource machine parts.png Machine Parts Resource steel.png Steel Timber.png Timber Activated By
Resource aeroplanes.png Aeroplane Factory 730 600 600 200 600 Invention: Wright N Langleys Aeroplanes
Resource ammunition.png Ammunition Factory 730 200 200 100 Invention: Ammunition Production
Resource artillery.png Artillery Factory 730 200 200 200 Invention: Artillery Production
Resource automobiles.png Automobile Factory 730 400 200 200 400 Invention: Daimlers Automobile
Resource tanks.png Tank Factory 730 500 500 200 500 Tech: Infiltration
Resource canned food.png Canned Food Factory 730 200 200 80 Tech: Guild Based Production
Resource cement.png Cement Factory 365 200 40 200 Tech: Private Banks
Resource clipper convoys.png Clipper Shipyard 730 200 200 200 Tech: Clipper
Dye.png Dye Factory 365 200 200 80 Invention: Synthtic Dye
Resource electric parts.png Electric Gear Factory 365 200 300 200 Invention: Edison Light Bulb
Resource explosives.png Explosives Factory 730 200 200 140 Invention: Explosives Production
Resource cloth.png Fabric Factory 365 200 200 20 Tech: Water Wheel Power
Resource fertilizer.png Fertilizer Factory 365 200 200 200 Tech: Basic Chemistry
Resource fuel.png Fuel Refinery 365 200 200 200 Invention: Cracking
Resource furniture.png Furniture Factory 730 200 200 140 Invention: John Ramsay Mcculloch
Resource glass.png Glass Factory 365 200 200 40
Resource liquor.png Liquor Distillery 730 200 200 80
Resource lumber.png Lumber Mill 365 200 200 20 Tech: Early Classical Theory and Critique
Resource luxury clothes.png Luxury Clothes Factory 730 200 200 200 Tech: Freedom of Trade
Resource luxury furniture.png Luxury Furniture Factory 730 200 200 200 Invention: James Mill
Resource machine parts.png Machine Parts Factory 730 200 200 200 Invention: Precision Work
Resource paper.png Paper Mill 730 200 200 140 Invention: Nassau William Sr
Resource radios.png Radio Factory 365 200 200 200 200 Invention: National Radio Networks
Resource regular clothes.png Regular Clothes Factory 730 200 200 140 Tech: Publishing Industry
Resource small arms.png Small Arms Factory 730 200 200 140 Invention: Small Arms Production
Resource steamer convoys.png Steamer Shipyard 730 200 400 200 Tech: Steamers
Resource steel.png Steel Factory 365 200 200 200 Tech: Mechanized Mining
Resource oil.png Synthetic Oil Factory 730 200 300 200 Invention: Import Substitution Industrialization
Resource telephones.png Telephone Factory 365 200 200 200 200 Invention: Bell N Greys Telephones
Resource wine.png Winery 730 200 200 80

Goods Data[edit]

  • Base Cost: Cost listed in common/goods.txt.
  • Base Population: Number of people needed to produce one unit of the good at base production values.
  • Production: Good used as input in producing these other goods.
  • Build: Good used in building these units/buildings.
  • Supply: Good consumed by these units/buildings.
  • Life: Good is a life need for these POPs.
  • Everyday: Good is an everyday need for these POPs.
  • Luxury: Good is a luxury need for these POPs.

Where a needs column says "All" or "Poor", this excludes slaves. Slaves have no life needs and no money to buy their everyday and luxury needs.

NB:

  • "Tanks" is a good (they are no longer called "barrels"), "Armor" is the unit.
  • "Aeroplanes" is a good, "Airplane" is the unit.
Name Base Cost Base Population Production Build Supply Life Everyday Luxury
Resource aeroplanes.png Aeroplanes 110.0 13.446 Airplane.png Airplane Middle & Rich
Resource ammunition.png Ammunition 17.5 1.870
  • Resource explosives.png Explosives
  • Resource small arms.png Small Arms
  • Infantry.png Infantry
  • Guard.png Guard
  • Engineer.png Engineer
  • Cuirassier.png Cuirassier
  • Dragoon.png Dragoon
  • Hussar.png Hussar
Soldiers
Resource artillery.png Artillery 60.0 6.392
  • Forts
  • Unit artillery.png Artillery
  • Armor.png Armor
  • All naval combat units
  • Unit artillery.png Artillery
  • Armor.png Armor
  • All naval combat units
Resource automobiles.png Automobiles 70.0 8.408 Resource tanks.png Tanks All
Resource tanks.png Tanks 98.0 10.883 Armor.png Armor Armor.png Armor
Resource canned food.png Canned Food 16.0 3.483 All units except
  • Irregular.png Irregular
  • Cavalry.png Cavalry
  • Manowar.png Man'o'War
  • Frigate.png Frigate
  • Clipper transport.png Clipper Transport
  • Steamer transport.png Steamer Transport
All units except
  • Irregular.png Irregular
  • Cavalry.png Cavalry
  • Manowar.png Man'o'War
  • Frigate.png Frigate
  • Clipper transport.png Clipper Transport
  • Steamer transport.png Steamer Transport
Cattle.png Cattle 2.0 0.556 Resource canned food.png Canned Food All
Resource cement.png Cement 16.0 2.000
  • Forts
  • Naval bases
  • Railroads
  • All factories except
    • Resource cement.png Cement Factory
    • Resource steel.png Steel Factory
All factories
Resource clipper convoys.png Clipper Convoys 42.0 6.364
  • Manowar.png Man'o'War
  • Frigate.png Frigate
  • Clipper transport.png Clipper Transport
  • Manowar.png Man'o'War
  • Frigate.png Frigate
  • Clipper transport.png Clipper Transport
Rich
Coal.png Coal 2.3 0.417
  • Resource ammunition.png Ammunition (artisan only)
  • Resource cement.png Cement
  • Resource electric parts.png Electric Gear
  • Dye.png Dye (factory)
  • Resource glass.png Glass
  • Resource machine parts.png Machine Parts
  • Resource steamer convoys.png Steamer Convoys
  • Resource steel.png Steel
Battleship.png Battleships Battleship.png Battleships
  • All including slaves
Coffee.png Coffee 2.1 0.667 Rich Middle
Cotton.png Cotton 2.0 0.455 Resource cloth.png Fabric
Dye.png Dye 12.0 1.900 Resource cloth.png Fabric
Resource electric parts.png Electric Gear 16.0 2.239
  • Resource aeroplanes.png Aeroplanes
  • Resource automobiles.png Automobiles
  • Resource tanks.png Tanks
  • Resource radios.png Radios
  • Resource telephones.png Telephones
  • Resource aeroplanes.png Aeroplane Factory
  • Resource automobiles.png Automobile Factory
  • Resource tanks.png Tank Factory
  • Resource radios.png Radio Factory
  • Resource telephones.png Telephone Factory
Resource explosives.png Explosives 20.0 1.632 Resource artillery.png Artillery
  • Forts
  • Engineer.png Engineer
Engineer.png Engineer Labourers
Resource cloth.png Fabric 1.8 0.288
  • Resource clipper convoys.png Clipper Convoys
  • Resource regular clothes.png Regular Clothes
Resource fertilizer.png Fertilizer 10.0 0.800 Resource explosives.png Explosives Farmers mini.png Farmers
Fish.png Fish 1.5 0.455 Resource canned food.png Canned Food All
Fruit.png Fruit 1.8 0.357 Resource wine.png Wine All
Resource fuel.png Fuel 25.0 1.750
  • Airplane.png Airplane
  • Armor.png Armor
  • Dreadnought.png Dreadnought
  • Cruiser.png Cruiser
  • Airplane.png Airplane
  • Armor.png Armor
  • Dreadnought.png Dreadnought
  • Cruiser.png Cruiser
All
Resource furniture.png Furniture 4.9 0.496 Luxury Furniture Poor & Middle Poor
Resource glass.png Glass 2.9 0.380
  • Resource liquor.png Liquor
  • Resource radios.png Radios
  • Resource telephones.png Telephones
  • Resource wine.png Wine
Middle
Grain.png Grain 2.2 0.556
  • Resource canned food.png Canned Food
  • Resource liquor.png Liquor
All
Iron.png Iron 3.5 0.556
  • Resource ammunition.png Ammunition
  • Resource canned food.png Canned Food
  • Resource electric parts.png Electric Gear
  • Resource steel.png Steel
All non-electric factories
Resource liquor.png Liquor 6.4 0.959
  • Unit artillery.png Artillery
  • Engineer.png Engineer
Poor & Middle Poor
Resource lumber.png Lumber 1.0 0.123
  • Forts
  • Naval bases
  • Resource aeroplanes.png Aeroplanes
  • Resource furniture.png Furniture
Resource luxury clothes.png Luxury Clothes 65.0 17.352
  • Guard.png Guard
  • Hussar.png Hussar
Rich Middle
Resource luxury furniture.png Luxury Furniture 59.0 3.516 Rich Middle
Resource machine parts.png Machine Parts 36.5 4.735
  • Naval bases
  • Resource aeroplanes.png Aeroplanes
  • Resource automobiles.png Automobiles
  • Resource tanks.png Tanks
All factories All factories
Resource oil.png Oil 12.0 1.000 Resource fuel.png Fuel Capitalists
Opium.png Opium 3.2 1.429
  • Rich & Middle
  • Slaves
Resource paper.png Paper 3.4 0.362 Rich & Middle Poor
Precious metal.png Precious Metal 8 0.500 (Money)
Resource radios.png Radios 16.0 1.771 All
Resource regular clothes.png Regular Clothes 5.8 0.836 Resource luxury clothes.png Luxury Clothes Middle & Poor Poor
Resource rubber.png Rubber 7.0 1.333
  • Resource aeroplanes.png Aeroplanes
  • Resource automobiles.png Automobiles
  • Resource electric parts.png Electric Gear
Silk.png Silk 10.0 4.000 Resource luxury clothes.png Luxury Clothes
Resource small arms.png Small Arms 37.0 3.435
  • Forts
  • All land units except
    • Irregular.png Irregular
    • Cavalry.png Cavalry
    • Unit artillery.png Artillery
    • Armor.png Armor
  • All land units except
    • Irregular.png Irregular
    • Cavalry.png Cavalry
    • Unit artillery.png Artillery
    • Armor.png Armor
Soldiers Rich
Resource steamer convoys.png Steamer Convoys 65.0 9.705
  • All naval units except
    • Manowar.png Man'o'War
    • Frigate.png Frigate
    • Clipper transport.png Clipper Transport
  • All naval units except
    • Manowar.png Man'o'War
    • Frigate.png Frigate
    • Clipper transport.png Clipper Transport
Rich
Resource steel.png Steel 4.7 0.710
  • Naval bases
  • Railroads
  • Resource artillery.png Artillery
  • Resource automobiles.png Automobiles
  • Resource clipper convoys.png Clipper Convoys
  • Resource machine parts.png Machine Parts
  • Resource small arms.png Small Arms
  • Resource steamer convoys.png Steamer Convoys
  • Cuirassier.png Cuirassier
  • Resource aeroplanes.png Aeroplane Factory
  • Resource automobiles.png Automobile Factory
  • Resource tanks.png Tank Factory
  • Resource electric parts.png Electric Gear Factory
  • Resource fuel.png Fuel Refinery
  • Resource radios.png Radio Factory
  • Resource steamer convoys.png Steamer Shipyard
  • Resource oil.png Synthetic Oil Factory
  • Resource telephones.png Telephone Factory
Cuirassier.png Cuirassier
Sulphur.png Sulphur 6.0 0.500
  • Resource ammunition.png Ammunition
  • Resource fertilizer.png Fertilizer
Tea.png Tea 2.6 0.571 Middle & Poor
Resource telephones.png Telephones 16.0 1.891 Dreadnought.png Dreadnought Dreadnought.png Dreadnought All
Timber.png Timber 0.9 0.125
  • Naval bases
  • Railroads
  • Resource clipper convoys.png Clipper Convoys
  • Resource furniture.png Furniture
  • Resource lumber.png Lumber
  • Resource paper.png Paper
  • Naval bases
  • Railroads
Tobacco.png Tobacco 1.1 0.400 Middle & Rich Poor
Tropical wood.png Tropical Wood 5.4 0.250 Resource luxury furniture.png Luxury Furniture
Resource wine.png Wine 9.7 1.195
  • Cavalry.png Cavalry
  • Dragoon.png Dragoon
  • Airplane.png Airplane
  • Unit artillery.png Artillery
Rich Middle
Wool.png Wool 0.7 0.200
  • Irregular.png Irregular
  • Cavalry.png Cavalry
  • Irregular.png Irregular
  • Cavalry.png Cavalry
All

External links[edit]

References[edit]

  1. Factory Efficiency Math